Nvidia took the time at Computex to show us the future of non-playable characters (NPCs) in video games — using AI to make them have natural, unpredictable conversations with you. It’s called the “Omniverse Avatar Cloud Engine” (or ACE), and it’s equal parts fascinating and also kind of terrifying.

With the ability to improvise dialogue on the fly and even create non-verbal facial expressions that react to what you say, Nvidia’s smarts are focused on killing off repetitive NPC dialogue trees, like the adoring fan from Elder Scrolls IV: Oblivion. Don’t get me wrong, the initial offer to shine my boots and rub my back was great for the ego, but after 30 hours of hearing the same offer I was ready to push nails into my ear drums.

How does it work?



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